Sadly I didn’t get to do a lot of work on the event itself. In essence it was a hybrid fashion/ drag show with AR elements using outfits created in Quest’s Gravity Sketch toolset.

Here’s a link to a page and video I made on Seeper’s website to help better explain it.
One of the things I did get to do, however, was to create a virtual VR walkthrough in Unreal 5 to help pre-visualise the event.

Here is a movie output version;