Coco – Interactive exhibit

As part of my work at Seeper, and in conjunction with Jollywise Media, we put together an interactive exhibit to help promote Pixar’s upcoming movie, Coco.

Assets initiated from Pixar and were adapted – and rebuilt where necessary, such as the clothing – to work in Unity, including cloth dynamics. The characters are driven by Kinect, from input of the visitors dancing.

 

A link to the video on Seeper’s site is here;

http://www.seeper.com/work/coco

 

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