I was commissioned by pinnacle Entertainment to produce a number of pieces for The Last Parsec, a sci-fi themed module for their Savage Worlds system.
Mostly just painted work (digital) except for some of the spaceships which were a combination of 3D modelling and paintover.














New work for Jump Corp: Guide to Interstellar Salvage (book here)
Cover image Salvage ship design Approaching a derelict Anti-Gravity inverted