I’ve done quite a few pieces for this particular Pinnacle setting now, and it’s a pleasingly distinctive aesthetic, so I thought I’d gather my contributions together in one place.
The idea is that all images are black and white, noir-style (heavy shadows, etc), but with one key colour in each case







In this case all the separate objects were produced on layers, and can be hidden or revealed, a bit like that game with the tray and the towel….
I’m hoping I’ll get more, and will update accordingly.